


More gags than you can shake a stick at.That awful feeling when you do something terrible to someone who loves you.Varying environments with unique pixel art, an inspired soundtrack, and tons of extra socks.A massive series of optional cryptographic puzzles that can be solved as a community.Change the story through exploration and interaction with the world.Handle combat through a series of unique mini-games with varying objectives.Follow Lore and Baron on their adventures through time and space.Combat never ends in death and defeating someone allows you to see their memories from their perspective. There are no random battles and a number of encounters are avoidable based on how you progress. Every enemy you encounter has unique mini-games that you will not see anywhere else in the game. Weapons can be found throughout the world and they augment how much damage you deal in certain situations. Everything is skill-based and combat can change based on your relationships with others or things you have done. Heartbound does not use the traditional systems of Levels, Experience, or Consumables. Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.
